Productinformatie “D&D 5.0 – Explorer’S Guide To Wildemount”
Create Your Own Critical Role Campaigns With This Sourcebook For The World’S Greatest Roleplaying Game!
Explorer’S Guide To Wildemount Provides Everything You Need To Play Dungeons & Dragons On The Continent Of Wildemount (Set Within The World Of Exandria)—A Land Of War, Betrayal, And Swashbuckling Adventure.
Comprised Of Four Regions, Wildemount Provides Endless Potential For Adventure In A Land Of Brewing Conflict And Incredible Magic. Rising Tensions Boil Over Into All-Out War Between The Politically Dubious Dwendalian Empire And The Light-Worshiping Wastefolk Of Xhorhas, Supplying A Vibrant Backdrop For Any D&D Campaign To Explore.
- Uncover A Trove Of New Options Usable In Any D&D Game, Featuring Subclasses, Spells, Magic Items, Monsters, And More, Rooted In The Adventures Of Critical Role—Such As Vestiges Of Divergence And The Possibility Manipulating Magic Of Dunamancy.
- Start A Campaign In Any Of Wildemount’S Regions Using A Variety Of Introductory Adventures, Dozens Of Regional Plot Seeds, And The Heroic Chronicle System—A Way To Create Character Backstories Rooted In Wildemount.
- Explore Every Corner Of Wildemount And Discover Mysteries Revealed For The First Time By Critical Role Dungeon Master, Matthew Mercer.
Reviews
There are no reviews yet.